Just Flight Traffic X Cracker

  

  1. Just Flight Traffic X Cracker Crust
  2. Just Flight Traffic X Crackers

In a surprise and unannounced move from Just Flight, the company has elected to support their flagship X-Plane plugin Traffic Global during the Vulkan/Metal beta, version 11.50.

Sourced from Just Flight's support website, the changelog for v1.0.9113 which is for Windows and macOS versions of the addon, warns that the update had been tested against 11.50's first three betas, which were current at the time of updating. It also works with the current official version of X-Plane, v11.41r1.

Just Flight - Traffic Global (Early Access ) (v.1.1.0.7) Year: 2018 Genre: Aviatrafik Developer: Just Flight Publisher: Just Flight Platform Simulator: FSX + P3D Publication Type: pirates Language: English Voice set Language: English Tabletka: Present System requirements: Flight Simulator X (with SP2), FSX: Steam Edition & P3D v3 / v4 3.0GHz or any Dual Core PC 4GB RAM 1GB graphics. For further information and to purchase Traffic Global, see the product page on Just Flight's website. The plugin is available for £34.99. The plugin is available for £34.99. In other Just Flight news, their DR400 was previewed in X-Plane earlier this week, whilst Air Hauler 2 was announced for X-Plane about two weeks ago.

Currently, we're sitting at beta 4 - Threshold has been unable to confirm that Traffic Global works with this beta version, though the changelog for beta 4 looks unlikely to affect the addon's functionality.

'Given that there are several more X-Plane beta releases planned it's just not possible to guarantee that this will continue to work while the platform it is running on is changing', said the developer in the 'compatibility' section of the update log. 'If something else gets broken in future X-Plane betas then another interim release like this one will be made as soon as possible.'

A list of known issues is also available, the developer ensuring to stress that the TCAS system is completely non-functionaly. This is due to a 'breaking change in the underlying simulator', meaning that nothing can be done to fix it at this time.

There's also a reported incompatibility with VATSIM's xPilot client, though only on 'some' versions according to Just Flight.

With the major issues out of the way, here's the list provided for smaller problems:

  • Transitions between certain go-around/circuit legs are not smooth.
  • Airports with poorly-defined taxi routes may still use unnecessarily sharp corners.
  • If you are using an external weather engine such as xEnviro, correct weather may not be set for a minute or so after the simulator starts. This will affect runway-in-use for aircraft initialised during this period.
  • The custom map layers will re-enable themselves if you disable them, each time X-Plane loads new scenery. This is X-Plane bug XPD-10498 and can not be worked around.
  • Custom views do not respond correctly in VR. This is X-Plane bug XPD-10412.
  • If very few aircraft are nearby, additional false aircraft are reported via TCAS. This is X-Plane bug XPD-10434.
  • Wind direction at airports can still cause the runway-in-use to change far too often with variable winds being fed to X-Plane from external weather systems. A fix for this is under development but is much more involved than it seems, and is not yet ready for release. Please bear with me!

Just Flight Traffic X Cracker Crust

Additionally, the following fixes are now underway - to be included in a later update:

  • Further work on controlled changing of airport flows
  • Enable multi-runway use on a wider range of badly-defined airports
  • Significant changes in how pushback routes are calculated
  • Several new datarefs
  • Additional help for airport designers in the Flightplan view
  • Aircraft may turn off the runway too fast for specific combinations of aircraft, runway, taxiway locations and flow
  • Include all paints for all models for all known airlines, not just the ones used in the default traffic database
  • Several paint fixes
  • More efficient networking
  • Field-of-view incorrectly affecting networked displays
  • Aircraft continuing a reverse-pushback all the way to the first sharp junction

Lastly, the list of changes in the update. These are:

  • Compatibility with both OpenGL and Vulkan/Metal modes.
  • Fix for reading radio frequencies for certain airports.
  • Additional logging around the pseudo-ATC. If the above fix doesn't help, please contact support with your log.
  • Crash fix for random crash which was possible when TCAS was enabled and you changed aircraft mid-flight.
  • Crash fix for a small number of third-party schedule files which referred to a specific set of airports.
  • Crash fix for random crash when removing aircraft after the density setting had been reduced.
  • Potential fix for certain commercial, third-party airports affecting calculation of AI touchdown points at airports at the end of long user flights.
  • Wind direction is now calculated using the airport's elevation rather than the user's.
  • Fix for a potential freeze during shutdown.

See the source post for this article on Just Flight's support website.Alternatively, you can purchase the addonfor $52.99 USD from the developer's webstore.

Just Flight - Traffic Global (XP11)

Product Changelog

Latest Update: 28/08/2020 The below log shows all updates for this product since release: v1.0.9672 This release is all about GA aircraft. These are...

FAQs

Double-click the downloaded exe file and follow the on-screen instructions Open X-Plane 11 and start a flight and you should be prompted for to enter your...
Double-click the downloaded zip file or use a zip file utility Open the 'Aircraft' folder and drag the 'Traffic Global' folder to X-Pl...
It comes with an automated installer. Once installed, you will be able to launch X-Plane 11 and immediately see the AI traffic.
This will obviously vary depending on your hardware and settings but with AI traffic set to 100% at Heathrow, we are only seeing a 1 FPS drop on a PC with a...
Yes, there is a simple density percentage slider.
Traffic Global is currently Windows compatible and a Mac-compatible version is due for release in the near future. We currently have no plans to release a L...
This is something that we would like to include in a future update or expansion pack to the core program.
Just flight traffic x crackers
The local traffic is automatically updated after any significant changes in location. This will not pause the simulator and is fully automatic. New AI aircr...

Just Flight Traffic X Crackers

Yes. For example, you can disable specific airlines and prevent traffic from appearing at specific airports. These changes can be made without having to res...
There are a number of new keyboard commands added to X-Plane. These can be customised in exactly the same way as any other X-Plane command.
Traffic Global comes with its own custom sound set featuring authentic aircraft sounds to add to the immersive experience.
X-Plane’s internal AI should be disabled when using Traffic Global because there is no way to inform X-Plane of any external traffic. However, the well-know...
We have created custom radar and flight board windows, both of which can be undocked from X-Plane’s main window. There are also a number of external views, ...
No. There is only be one essential plug-in added to X-Plane 11.
Traffic Global can only work with the data that is available. It is aware of improved data as it becomes available, so if a more accurate airport is install...
By default, the information overlay labels (red text labels) can be cycled through three options, 'All Aircraft', 'Only flying aircraft'...
We have released an updated version of the plugin that removes the need for the masked entry fields. If you already have Traffic Global installed and don&#x...
You should be able to browse to the X-Plane 11 folder and tell Traffic Global to install there, even if it thinks it is elsewhere. However, this does mean y...